![]() Some weapons have an abnormal status attribute instead of an Elemental attribute. These weapons will Physical damage and apply Status damage. Physical damage includes Severing-type damage, Blunt-type damage, and Projectile-type damage. Elemental damage includes Fire, Water, Thunder, Ice, and Dragon. There are also other sources of damage such as Fixed damage and Status damage. Bow's Melee Attack deals Severing damage.The following attacks also deal Severing damage: Severing (sometimes known as Cutting) damage is the primary damage type for the following weapons: All damage types are dealt independent of each other. ![]() Sword & Shield's shield-oriented attacksīlunt weapons deal Exhaust status when they hit a monster.The following attacks also deal Blunt damage: This happens when sufficient Severing damage has been accumulated on the tail, which then severs it.īlunt damage is the primary damage type for the following weapons: Tails can only be cut by Severing damage. Projectile damage is the primary damage type for the following weapons: If they hit a monster's head, they deal Stun damage. Gunlance's Shelling attacks deal Fixed damage instead of Projectile damage.īlademaster weapons can have an Elemental attribute, a Status attribute, or neither. ![]() Some Dual Blades have two Elemental/Status attributes, one for each blade. The Bowguns do not have natural Elemental attributes, but they can load Elemental shots that effectively functions as dealing Elemental damage when it hits a monster.Įlemental damage is mainly affected by the weapon's Elemental value and the monster's Elemental Hitzone. ![]()
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